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Diffstat (limited to 'src/js/oneko.ts')
| -rw-r--r-- | src/js/oneko.ts | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/src/js/oneko.ts b/src/js/oneko.ts new file mode 100644 index 0000000..236c7cb --- /dev/null +++ b/src/js/oneko.ts @@ -0,0 +1,277 @@ +// oneko.js: https://github.com/adryd325/oneko.js + +export function initOneko(): void { + const isReducedMotion = + window.matchMedia('(prefers-reduced-motion: reduce)') === true || + window.matchMedia('(prefers-reduced-motion: reduce)').matches === true; + + if (isReducedMotion) return; + + const nekoEl = document.createElement('div'); + let persistPosition = true; + + let nekoPosX = 32; + let nekoPosY = 32; + + let mousePosX = 0; + let mousePosY = 0; + + let frameCount = 0; + let idleTime = 0; + let idleAnimation: string | null = null; + let idleAnimationFrame = 0; + + const nekoSpeed = 10; + const spriteSets: Record<string, [number, number][]> = { + idle: [[-3, -3]], + alert: [[-7, -3]], + scratchSelf: [ + [-5, 0], + [-6, 0], + [-7, 0], + ], + scratchWallN: [ + [0, 0], + [0, -1], + ], + scratchWallS: [ + [-7, -1], + [-6, -2], + ], + scratchWallE: [ + [-2, -2], + [-2, -3], + ], + scratchWallW: [ + [-4, 0], + [-4, -1], + ], + tired: [[-3, -2]], + sleeping: [ + [-2, 0], + [-2, -1], + ], + N: [ + [-1, -2], + [-1, -3], + ], + NE: [ + [0, -2], + [0, -3], + ], + E: [ + [-3, 0], + [-3, -1], + ], + SE: [ + [-5, -1], + [-5, -2], + ], + S: [ + [-6, -3], + [-7, -2], + ], + SW: [ + [-5, -3], + [-6, -1], + ], + W: [ + [-4, -2], + [-4, -3], + ], + NW: [ + [-1, 0], + [-1, -1], + ], + }; + + function init(): void { + const assetBase = window.ASSET_BASE || ''; + let nekoFile = `${assetBase}/oneko/oneko.gif`; + const curScript = document.currentScript as HTMLScriptElement; + if (curScript?.dataset.cat) { + nekoFile = curScript.dataset.cat; + } + if (curScript?.dataset.persistPosition) { + if (curScript.dataset.persistPosition === '') { + persistPosition = true; + } else { + persistPosition = JSON.parse(curScript.dataset.persistPosition.toLowerCase()); + } + } + + if (persistPosition) { + const storedNekoStr = window.localStorage.getItem('oneko'); + const storedNeko = storedNekoStr ? JSON.parse(storedNekoStr) : null; + if (storedNeko !== null) { + nekoPosX = storedNeko.nekoPosX; + nekoPosY = storedNeko.nekoPosY; + mousePosX = storedNeko.mousePosX; + mousePosY = storedNeko.mousePosY; + frameCount = storedNeko.frameCount; + idleTime = storedNeko.idleTime; + idleAnimation = storedNeko.idleAnimation; + idleAnimationFrame = storedNeko.idleAnimationFrame; + nekoEl.style.backgroundPosition = storedNeko.bgPos; + } + } + + nekoEl.id = 'oneko'; + nekoEl.ariaHidden = 'true'; + nekoEl.style.width = '32px'; + nekoEl.style.height = '32px'; + nekoEl.style.position = 'fixed'; + nekoEl.style.pointerEvents = 'none'; + nekoEl.style.imageRendering = 'pixelated'; + nekoEl.style.left = `${nekoPosX - 16}px`; + nekoEl.style.top = `${nekoPosY - 16}px`; + nekoEl.style.zIndex = '2147483647'; + + nekoEl.style.backgroundImage = `url(${nekoFile})`; + + document.body.appendChild(nekoEl); + + document.addEventListener('mousemove', (event: MouseEvent) => { + mousePosX = event.clientX; + mousePosY = event.clientY; + }); + + if (persistPosition) { + window.addEventListener('beforeunload', () => { + window.localStorage.setItem( + 'oneko', + JSON.stringify({ + nekoPosX: nekoPosX, + nekoPosY: nekoPosY, + mousePosX: mousePosX, + mousePosY: mousePosY, + frameCount: frameCount, + idleTime: idleTime, + idleAnimation: idleAnimation, + idleAnimationFrame: idleAnimationFrame, + bgPos: nekoEl.style.backgroundPosition, + }) + ); + }); + } + + window.requestAnimationFrame(onAnimationFrame); + } + + let lastFrameTimestamp: number | undefined; + + function onAnimationFrame(timestamp: number): void { + if (!nekoEl.isConnected) { + return; + } + if (!lastFrameTimestamp) { + lastFrameTimestamp = timestamp; + } + if (lastFrameTimestamp && timestamp - lastFrameTimestamp > 100) { + lastFrameTimestamp = timestamp; + frame(); + } + window.requestAnimationFrame(onAnimationFrame); + } + + function setSprite(name: string, frame: number): void { + const sprite = spriteSets[name][frame % spriteSets[name].length]; + nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`; + } + + function resetIdleAnimation(): void { + idleAnimation = null; + idleAnimationFrame = 0; + } + + function idle(): void { + idleTime += 1; + + // every ~ 20 seconds + if (idleTime > 10 && Math.floor(Math.random() * 200) === 0 && idleAnimation == null) { + const avalibleIdleAnimations: string[] = ['sleeping', 'scratchSelf']; + if (nekoPosX < 32) { + avalibleIdleAnimations.push('scratchWallW'); + } + if (nekoPosY < 32) { + avalibleIdleAnimations.push('scratchWallN'); + } + if (nekoPosX > window.innerWidth - 32) { + avalibleIdleAnimations.push('scratchWallE'); + } + if (nekoPosY > window.innerHeight - 32) { + avalibleIdleAnimations.push('scratchWallS'); + } + idleAnimation = + avalibleIdleAnimations[Math.floor(Math.random() * avalibleIdleAnimations.length)]; + } + + switch (idleAnimation) { + case 'sleeping': + if (idleAnimationFrame < 8) { + setSprite('tired', 0); + break; + } + setSprite('sleeping', Math.floor(idleAnimationFrame / 4)); + if (idleAnimationFrame > 192) { + resetIdleAnimation(); + } + break; + case 'scratchWallN': + case 'scratchWallS': + case 'scratchWallE': + case 'scratchWallW': + case 'scratchSelf': + setSprite(idleAnimation, idleAnimationFrame); + if (idleAnimationFrame > 9) { + resetIdleAnimation(); + } + break; + default: + setSprite('idle', 0); + return; + } + idleAnimationFrame += 1; + } + + function frame(): void { + frameCount += 1; + const diffX = nekoPosX - mousePosX; + const diffY = nekoPosY - mousePosY; + const distance = Math.sqrt(diffX ** 2 + diffY ** 2); + + if (distance < nekoSpeed || distance < 48) { + idle(); + return; + } + + idleAnimation = null; + idleAnimationFrame = 0; + + if (idleTime > 1) { + setSprite('alert', 0); + // count down after being alerted before moving + idleTime = Math.min(idleTime, 7); + idleTime -= 1; + return; + } + + let direction = ''; + direction += diffY / distance > 0.5 ? 'N' : ''; + direction += diffY / distance < -0.5 ? 'S' : ''; + direction += diffX / distance > 0.5 ? 'W' : ''; + direction += diffX / distance < -0.5 ? 'E' : ''; + setSprite(direction, frameCount); + + nekoPosX -= (diffX / distance) * nekoSpeed; + nekoPosY -= (diffY / distance) * nekoSpeed; + + nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16); + nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16); + + nekoEl.style.left = `${nekoPosX - 16}px`; + nekoEl.style.top = `${nekoPosY - 16}px`; + } + + init(); +} |
