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* Allow nodes to use default connection API to stop kernel "panic"Logan Hunt2023-02-011
* Fuck it. Environment variable hack.Logan Hunt2023-02-015
* More config. This is getting tiresomeLogan Hunt2023-02-014
* Increase multicast subnet for discoverySimponic2023-02-011
* Multicast instead of .hosts.erlangSimponic2023-02-014
* Set cookie, remove unnecessary expose'sSimponic2023-01-312
* Add discriminator to username when oauth'dSimponic2023-01-311
* Increase game creation rate to 3Logan Hunt2023-01-311
* Use long names in release distributionLogan Hunt2023-01-311
* Fix proxy files and erlang hostsLogan Hunt2023-01-311
* Elixir cluster!Logan Hunt2023-01-3110
* Fix front pwd and epmdLogan Hunt2023-01-313
* WhoopsLogan Hunt2023-01-311
* Change build dir in buildscriptsLogan Hunt2023-01-311
* Incorrect server redirection uri fixLogan Hunt2023-01-313
* Distributed build tasks!!Logan Hunt2023-01-318
* Add env in frontend docker fileLogan Hunt2023-01-311
* Move to discord oauthLogan Hunt2023-01-3115
* Rate limit game creationLogan Hunt2023-01-313
* Add prod to git, move back to no-one user in server docker containerSimponic2023-01-293
* Set ssh port in test config, move asciinema-player to reg depsSimponic2023-01-294
* Ensure board is flipped when starting a game as dark, move some constants to ...Simponic2023-01-2817
* Add last move schema, add highlighting in renderer (#13)Simponic2023-01-274
* Only select from if piece thereSimponic2023-01-271
* Don't allow promotion unless player is same colorSimponic2023-01-271
* Fix initial render when game joined by creating new state in genserver init, ...Simponic2023-01-255
* Update elixir.ymlLogan Hunt2023-01-244
* Add redis service for github workflow - will it work first try?Simponic2023-01-241
* Ran npm updateLogan Hunt2023-01-241
* Redis timeLogan Hunt2023-01-249
* Remove annoying alertSimponic2023-01-201
* Fix test by reverting expired session closing logicSimponic2023-01-201
* Stop screen pid when screen process changesSimponic2023-01-202
* Add pagination menusSimponic2023-01-2010
* Refactor client game for a bitSimponic2023-01-202
* Web Client (#11)Logan Hunt2023-01-1955
* Persistent game (#5)Logan Hunt2023-01-1712
* Merge pull request #4 from Simponic/fix_pubkeyLogan Hunt2023-01-136
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| * Move port on testSimponic2023-01-131
| * Decrease burst ms again, fix insertion error with player session when using p...Simponic2023-01-132
| * handle_info instead of cast, @impl in serverkeySimponic2023-01-132
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* Process linkingLogan Hunt2023-01-131
* Selectable menuLogan Hunt2023-01-132
* Merge pull request #3 from Simponic/draw_boardLogan Hunt2023-01-1316
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| * Change some colors aroundLogan Hunt2023-01-132
| * Remove warningsLogan Hunt2023-01-132
| * Add flippedSimponic2023-01-132
| * Move renderer to its own moduleLogan Hunt2023-01-136
| * Binbo start linkSimponic2023-01-135
| * CheckpointSimponic2023-01-113