From e9b0b0ddde8475860b8278e5d0b08543c8fe0a4d Mon Sep 17 00:00:00 2001 From: Elizabeth Alexander Hunt Date: Fri, 27 Feb 2026 20:05:57 -0800 Subject: Adding a limit to how much time can be updated to smoothing things out --- core/src/main/java/coffee/liz/dyl/components/Velocity.java | 2 +- core/src/main/java/coffee/liz/dyl/screen/GameScreen.java | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'core/src/main/java/coffee') diff --git a/core/src/main/java/coffee/liz/dyl/components/Velocity.java b/core/src/main/java/coffee/liz/dyl/components/Velocity.java index eb981f7..170fa84 100644 --- a/core/src/main/java/coffee/liz/dyl/components/Velocity.java +++ b/core/src/main/java/coffee/liz/dyl/components/Velocity.java @@ -12,5 +12,5 @@ import lombok.Setter; @Getter @Setter public class Velocity implements Component { - private Vector2 velocity = Vector2.Zero; + private Vector2 velocity = Vector2.Zero.cpy(); } diff --git a/core/src/main/java/coffee/liz/dyl/screen/GameScreen.java b/core/src/main/java/coffee/liz/dyl/screen/GameScreen.java index 54dfda3..39017c5 100644 --- a/core/src/main/java/coffee/liz/dyl/screen/GameScreen.java +++ b/core/src/main/java/coffee/liz/dyl/screen/GameScreen.java @@ -9,6 +9,7 @@ import lombok.RequiredArgsConstructor; @RequiredArgsConstructor public class GameScreen implements Screen { + private static final float MAX_DELTA_SECONDS = 1 / 30f; private final DylGame game; private DylGameWorld dylGameWorld; @@ -25,7 +26,7 @@ public class GameScreen implements Screen { @Override public void render(final float delta) { - dylGameWorld.update(frameState, delta); + dylGameWorld.update(frameState, Math.min(delta, MAX_DELTA_SECONDS)); } @Override -- cgit v1.2.3-70-g09d2