diff options
Diffstat (limited to 'collisions.lua')
| -rw-r--r-- | collisions.lua | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/collisions.lua b/collisions.lua index 04575c4..f57554e 100644 --- a/collisions.lua +++ b/collisions.lua @@ -1,14 +1,17 @@ -sw, sh = 8, 8 function is_colliding(a, b) ax1, bx1 = a.position.x, b.position.x - ax2, bx2 = ax1 + sw, bx1 + sw + ax2, bx2 = ax1 + SPRITE_DIMS.x, bx1 + SPRITE_DIMS.y ay1, by1 = a.position.y, b.position.y - ay2, by2 = ay1 + sh, by1 + sh + ay2, by2 = ay1 + SPRITE_DIMS.y, by1 + SPRITE_DIMS.x return (ax1 < bx2 and ax2 > bx1 and ay1 < by2 and ay2 > by1) end function handle_collision(a, b) + if a.entity_type == Entities.Sword and b.entity_type == Entities.Player and b.equipped[a.id] == nil then + b:equip(a) + return + end if a.damage and b.health then if b:is_in_iframe() then return |
