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Commit message (Collapse)AuthorAgeFiles
* don't update controllable entities on the clientElizabeth Hunt2023-08-292
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* add entity updates over network!Elizabeth Hunt2023-08-263
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* make fetchHadler synchronous onlyElizabeth Hunt2023-08-261
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* prettier formattingElizabeth Hunt2023-08-2510
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* holy fuck we actually got somewhereElizabeth Hunt2023-08-232
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* very basic server messages - need to figure shit out stillElizabeth Hunt2023-08-211
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* increase collision performance _heavily_Elizabeth Hunt2023-08-171
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* refactor collision methods, rescaffold serverLizzy Hunt2023-08-161
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* generate uuids for entities; scaffolding for a serverElizabeth Hunt2023-08-151
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* refactor velocity a bit for no real reason besides verbosityElizabeth Hunt2023-08-134
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* Create network component and systemElizabeth Hunt2023-08-135
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* the great engine refactorElizabeth Hunt2023-08-127
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* Update Input.tsElizabeth (Lizzy) Hunt2023-08-031
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* Add a TODO that I thought of while at parents'Elizabeth (Lizzy) Hunt2023-08-031
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* very basic websocket setupElizabeth Hunt2023-07-201
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* a bit of refactoring; importing engine into bun for serverElizabeth Hunt2023-07-209