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Unfinished multiplayer doodle jump in my ecs engine
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*
make next update interval a property on network update component instead of ↵
Elizabeth Hunt
2023-09-02
1
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inheritable attribute on entities
*
don't update controllable entities on the client
Elizabeth Hunt
2023-08-29
4
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add entity updates over network!
Elizabeth Hunt
2023-08-26
6
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make fetchHadler synchronous only
Elizabeth Hunt
2023-08-26
1
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refactor server structure
Elizabeth Hunt
2023-08-25
7
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prettier formatting
Elizabeth Hunt
2023-08-25
2
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*
holy fuck we actually got somewhere
Elizabeth Hunt
2023-08-23
2
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very basic server messages - need to figure shit out still
Elizabeth Hunt
2023-08-21
1
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add default arguments to grid; add grid to server gl
Elizabeth Hunt
2023-08-21
3
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refactor collision methods, rescaffold server
Lizzy Hunt
2023-08-16
2
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generate uuids for entities; scaffolding for a server
Elizabeth Hunt
2023-08-15
2
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the great engine refactor
Elizabeth Hunt
2023-08-12
1
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very basic websocket setup
Elizabeth Hunt
2023-07-20
5
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a bit of refactoring; importing engine into bun for server
Elizabeth Hunt
2023-07-20
6