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-rw-r--r--src/toys/godel/index.html4
-rw-r--r--src/toys/godel/js/ui.js8
2 files changed, 3 insertions, 9 deletions
diff --git a/src/toys/godel/index.html b/src/toys/godel/index.html
index 678d56a..50a680a 100644
--- a/src/toys/godel/index.html
+++ b/src/toys/godel/index.html
@@ -10,15 +10,13 @@
<main>
<article>
<h3>Gödel Numbering</h3>
- <p class="muted">"Compile" L into JS and explore the source Gödel encodings.</p>
-
<section>
<div>
<h4>L Source</h4>
<div id="source-editor" class="code-editor-container mb-sm" aria-label="L source code"></div>
<div>
<button id="compile-btn" class="primary">Compile</button>
- <button id="copy-btn">Copy Share Link</button>
+ <button id="copy-btn">Copy State Link</button>
</div>
<span id="compile-status" class="status-text muted"></span>
</div>
diff --git a/src/toys/godel/js/ui.js b/src/toys/godel/js/ui.js
index 2952140..97e5209 100644
--- a/src/toys/godel/js/ui.js
+++ b/src/toys/godel/js/ui.js
@@ -139,17 +139,13 @@ export class GodelPlayground {
this.latestSequence = godelSequence;
this.setCompiled(js);
this.renderSequence(godelSequence);
- this.setStatus(
- "compile",
- `Compiled ${godelSequence.length} instruction${godelSequence.length === 1 ? "" : "s"}.`,
- "success"
- );
+ this.setStatus("compile", "Successful compilation", "success");
this.elements.computeNumberBtn.disabled = godelSequence.length === 0;
} catch (error) {
this.latestSequence = [];
this.renderSequence([]);
this.elements.computeNumberBtn.disabled = true;
- this.setStatus("compile", error.message || "Failed to compile program", "error");
+ this.setStatus("compile", error.message || "Error compiling", "error");
}
}