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| author | Elizabeth Alexander Hunt <me@liz.coffee> | 2026-07-02 11:55:17 -0700 |
|---|---|---|
| committer | Elizabeth Alexander Hunt <me@liz.coffee> | 2026-07-02 11:55:17 -0700 |
| commit | 6bf4b90c90f15f4ab60833bddf5b5756d1a6b1f6 (patch) | |
| tree | ed97e39ec77c5231ffd2c394493e68d00ddac5a4 /Homework/cs5410/bbiy/src/entities/wall.js | |
| download | misc-undergrad-main.tar.gz misc-undergrad-main.zip | |
Diffstat (limited to 'Homework/cs5410/bbiy/src/entities/wall.js')
| -rw-r--r-- | Homework/cs5410/bbiy/src/entities/wall.js | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/Homework/cs5410/bbiy/src/entities/wall.js b/Homework/cs5410/bbiy/src/entities/wall.js new file mode 100644 index 0000000..e7549ca --- /dev/null +++ b/Homework/cs5410/bbiy/src/entities/wall.js @@ -0,0 +1,13 @@ +game.createWall = () => { + const wall = game.Entity(); + wall.addComponent(game.components.LoadPriority({priority: 3})); + wall.addComponent(game.components.Appearance({rot: 0, width: 100, height: 100})); +// wall.addComponent(game.components.Stop()); + wall.addComponent(game.components.Name({selector: "wall"})); + wall.addComponent(game.components.Alive()); + wall.addComponent(game.components.Sprite({spriteName: "wall"})); + + wall.addComponent(game.components.Burnable()); + wall.addComponent(game.components.Sinkable()); + return wall; +}; |
