From 6bf4b90c90f15f4ab60833bddf5b5756d1a6b1f6 Mon Sep 17 00:00:00 2001 From: Elizabeth Alexander Hunt Date: Thu, 2 Jul 2026 11:55:17 -0700 Subject: Init --- Homework/cs5410/bbiy/src/systems/render.js | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 Homework/cs5410/bbiy/src/systems/render.js (limited to 'Homework/cs5410/bbiy/src/systems/render.js') diff --git a/Homework/cs5410/bbiy/src/systems/render.js b/Homework/cs5410/bbiy/src/systems/render.js new file mode 100644 index 0000000..e0db7e3 --- /dev/null +++ b/Homework/cs5410/bbiy/src/systems/render.js @@ -0,0 +1,26 @@ +game.system.Render = (graphics) => { + const update = (elapsedTime, entities, _changedIds) => { + graphics.clear(); + + const entitiesArray = Object.keys(entities).map(key => entities[key]); + const sortedEntities = entitiesArray.sort((a, b) => { + const aprior = a.hasComponent("loadPriority") ? a.components.loadPriority.priority : 0; + const bprior = b.hasComponent("loadPriority") ? b.components.loadPriority.priority : 0; + return bprior - aprior; + }); + + sortedEntities.forEach((entity) => { + if (entity.hasComponent("position") && entity.hasComponent("appearance") && entity.hasComponent("alive")) { + const drawSpec = {...entity.components.position, ...entity.components.appearance}; + if (entity.hasComponent("sprite")) { + game.sprites[entity.components.sprite.spriteName].draw(elapsedTime, drawSpec); + } else if (entity.hasComponent("particles") && entity.particleSprite) { + entity.particleSprite.draw(elapsedTime, drawSpec); + } + } + }); + + return new Set(); + }; + return { update }; +}; -- cgit v1.3