#include "LifeSimulator.hpp" LifeSimulator::LifeSimulator(std::uint8_t sizeX, std::uint8_t sizeY) : m_width(sizeX), m_height(sizeY), m_curr_grid(sizeY, std::vector(sizeX, false)), m_buff_grid(sizeY, std::vector(sizeX, false)) { } std::uint8_t wrapAround(std::int16_t delta, std::uint8_t pos, std::uint8_t max) { if (pos + delta > max) return 0; if (pos + delta < 0) return max; return static_cast(delta + pos); } std::uint8_t LifeSimulator::getNeighbors(std::uint8_t x, std::uint8_t y) const { std::uint8_t neighbors = 0; for (std::int16_t dy = -1; dy <= 1; dy++) for (std::int16_t dx = -1; dx <= 1; dx++) if (!(dx == 0 && dy == 0)) { std::uint8_t wrappedX = wrapAround(dx, x, m_width - 1); std::uint8_t wrappedY = wrapAround(dy, y, m_height - 1); if (getCell(wrappedX, wrappedY)) neighbors++; } return neighbors; } void LifeSimulator::insertPattern(const Pattern& pattern, std::uint8_t startX, std::uint8_t startY) { for (std::uint8_t y = startY; y < std::min(getSizeY(), static_cast(startY + pattern.getSizeY())); ++y) for (std::uint8_t x = startX; x < std::min(getSizeX(), static_cast(startX + pattern.getSizeX())); ++x) m_curr_grid.at(y).at(x) = pattern.getCell(x - startX, y - startY); } void LifeSimulator::update() { #pragma omp parallel for for (char y = 0; y < m_height; ++y) for (std::uint8_t x = 0; x < m_width; ++x) { std::uint8_t neighbors = getNeighbors(x, y); if (getCell(x, y)) m_buff_grid.at(y).at(x) = (neighbors == 2 || neighbors == 3); else m_buff_grid.at(y).at(x) = (neighbors == 3); } m_buff_grid.swap(m_curr_grid); } std::uint8_t LifeSimulator::getSizeX() const { return m_width; } std::uint8_t LifeSimulator::getSizeY() const { return m_height; } bool LifeSimulator::getCell(std::uint8_t x, std::uint8_t y) const { return m_curr_grid.at(y).at(x); }