| Commit message (Collapse) | Author | Age | Files |
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- Remove marquee, snow, pointer-following, hostname line and penguin
speech; the penguin keeps to its corner. UI text is plain labels.
- Smart cube: scan / pair / connect / forget in settings, with live
battery, move count and an unfolded view of the cube's state, and
"mark solved" to resync. Paired cubes go in the synced device list.
CubeBackend abstracts the platform; Linux (BlueZ) only for now.
- Stackmat: audio decoder for the timer's 1200-baud data port (edge
based, so AC coupling and inverted inputs work; 5- and 6-digit
packets, checksum verified) and a session that records each solve
once. Settings pick the input and show signal state; when enabled
the mat drives the timer display and lamps instead of the keyboard.
Tested against synthetic audio only.
Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
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Look: drop the Win98 chrome for the site's own style: black page,
serif text, sage links in [brackets], bordered tables, pink accent,
Koch snow, a marquee of colony news, an 88x31 blinkie. A paper theme
for daylight. Pixel fonts removed.
Timer: drawn seven-segment LCD in a timer body with hands-down/ready
lamps, sized to the space it has. Touch starts the timer only on touch
devices. Big display mode (F). Pips at 8 and 12 s of inspection.
Penguin: follows the pointer as on the site, pecks and sleeps when
idle, watches during solves, says a word afterwards. Sprite sizes are
now in dp (was raw pixels, hence tiny on hidpi).
BLD:
- Fix: BLD scrambles end in wide moves; hold the cube by its centres
so tracing and checking use the solver's real frame.
- Memo trainer: typing a target turns the view to that sticker (eight
fixed corner views, animated); arrows step through the memo without
showing letters; optional pause for execution; recall pass; results
separate tracing slips from memory slips (Tracer.firstMistake).
- Password fields show the last typed letter briefly.
- Pair cards show where the pair sits on the cube. Sticker drill uses
the unfolded cube for "where is it".
- Letter pairs live under BLD; BLD setup lives in settings.
- Reviews reload when the store changes (other devices' practice).
Pictures: Brave image search in the pair editor; chosen images are
shrunk to WebP and synced. Key read from the local, unsynced config.
Dev: `--shots <dir>` renders every screen offscreen with sample data.
Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
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- bld: 3x3 sticker geometry in Speffz order, lettering schemes, the
solver's frame (default yellow top / orange front), OP tracing with
cycle breaks and twists, and memo checking by executing the typed
targets as OP swaps, so any valid memo passes and errors are reported
as the pieces left wrong.
- srs: FSRS-4.5 memory model and a weighted drill picker that favours
forgotten, hard and recently missed items. Reviews are stored one
entity per answer so concurrent devices merge cleanly; Letter Pair
Gym history seeds pair difficulty.
- BLD tab: pair->word (three at a time), word->pair typing, target
drills (name the outlined sticker / find a letter's sticker on a
scrambled 3D cube), memo trainer on official 3BLD scrambles with
hidden recall fields, and a setup page with orientation, buffers and
a click-to-edit lettering net.
- PuzzleView: tap-to-pick stickers, highlight outline, face cameras.
- CubeMapping between renderer stickers and NxN slots.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Kotlin Multiplatform + Compose desktop app.
- Sync: per-device append-only op logs (HLC-stamped LWW) in a plain
folder, safe under Syncthing/Drive; content-addressed image blobs.
- Timer: WCA inspection, +2/DNF, solve table, WCA-correct aoN/moN,
per-event lifetime PBs with a pixel-penguin party and synthesized
8-bit chime. Mascot sprite from liz.coffee.
- Scrambles for all WCA events + FTO via tnoodle-lib, with previews.
- Importers: csTimer exports (incl. smart-cube reconstructions and
cube MACs) and the Letter Pair Gym prototype (words, notes, images,
history, practice stats). Idempotent; headless `--import`.
- Letter-pair grid with miss heatmap, glance lookup and editor.
- 3D puzzle engine (polyhedron + cut planes) and Canvas renderer:
NxN 2-7, Pyraminx, Skewb, verified sticker-for-sticker against
tnoodle; 3D replay of smart-cube solves.
- GAN Gen2/3/4 smart-cube protocol (ported from gan-web-bluetooth,
MIT) with a BlueZ D-Bus transport and `--cube scan|monitor` CLI.
Not yet tested against hardware.
- lizCI pipeline (.ci) building a test+package Docker target.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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