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authorSimponic <loganhunt@simponic.xyz>2023-01-25 12:58:02 -0700
committerSimponic <loganhunt@simponic.xyz>2023-01-25 12:58:02 -0700
commit5220ac5823de6dfb7ddc5112e5a247d70c89d715 (patch)
treeb7dd59b0b6005559f0760a4fc364b91b1f41c030 /lib/chessh/ssh/client/game/renderer.ex
parentab5fc4a077eadcc3dfd28c3af89a762711a6b6b4 (diff)
downloadchessh-5220ac5823de6dfb7ddc5112e5a247d70c89d715.tar.gz
chessh-5220ac5823de6dfb7ddc5112e5a247d70c89d715.zip
Fix initial render when game joined by creating new state in genserver init, also some more color changes
Diffstat (limited to 'lib/chessh/ssh/client/game/renderer.ex')
-rw-r--r--lib/chessh/ssh/client/game/renderer.ex8
1 files changed, 4 insertions, 4 deletions
diff --git a/lib/chessh/ssh/client/game/renderer.ex b/lib/chessh/ssh/client/game/renderer.ex
index 5b85a3b..161780a 100644
--- a/lib/chessh/ssh/client/game/renderer.ex
+++ b/lib/chessh/ssh/client/game/renderer.ex
@@ -10,10 +10,10 @@ defmodule Chessh.SSH.Client.Game.Renderer do
@tile_height 4
@previous_move_background ANSI.light_yellow_background()
- @from_select_background ANSI.light_green_background()
- @to_select_background ANSI.green_background()
- @dark_piece_color ANSI.light_red()
- @light_piece_color ANSI.light_blue()
+ @from_select_background ANSI.light_magenta_background()
+ @to_select_background ANSI.light_magenta_background()
+ @dark_piece_color ANSI.red()
+ @light_piece_color ANSI.light_cyan()
def chess_board_height(), do: @chess_board_height
def chess_board_width(), do: @chess_board_width