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authorSimponic <loganhunt@simponic.xyz>2023-01-04 00:03:38 -0700
committerSimponic <loganhunt@simponic.xyz>2023-01-04 00:03:38 -0700
commit93ae544684b29db30c6c65a5ba5e7cb51972123c (patch)
tree70ea4e1c8fe43a60434d38ec44cb58a9499f3bbc /lib/chessh/ssh/screens/board.ex
parent720a110c957a9ac1399ca3d2324b5b2cf8bbf3c6 (diff)
downloadchessh-93ae544684b29db30c6c65a5ba5e7cb51972123c.tar.gz
chessh-93ae544684b29db30c6c65a5ba5e7cb51972123c.zip
Create a Screen module behaviour, some ascii character arts, handle_input does stuff now
Diffstat (limited to 'lib/chessh/ssh/screens/board.ex')
-rw-r--r--lib/chessh/ssh/screens/board.ex15
1 files changed, 15 insertions, 0 deletions
diff --git a/lib/chessh/ssh/screens/board.ex b/lib/chessh/ssh/screens/board.ex
new file mode 100644
index 0000000..7b22052
--- /dev/null
+++ b/lib/chessh/ssh/screens/board.ex
@@ -0,0 +1,15 @@
+defmodule Chessh.SSH.Client.Board do
+ use Chessh.SSH.Client.Screen
+ alias Chessh.SSH.Client.State
+
+ def render(%State{} = _state) do
+ @ascii_chars["pieces"]["white"]["knight"]
+ end
+
+ def handle_input(action, state) do
+ case action do
+ "q" -> state
+ _ -> state
+ end
+ end
+end