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Commit message (Expand)AuthorAgeFiles
* safe char regex exclusivityElizabeth (Lizzy) Hunt2023-11-071
* space should be a safe character >:(Elizabeth (Lizzy) Hunt2023-10-111
* add colors to chatsshElizabeth Hunt2023-10-098
* trongleposting betaElizabeth Hunt2023-10-041
* initial promptElizabeth Hunt2023-10-048
* Use flipElizabeth Hunt2023-06-101
* Bots (#23)Elizabeth (Lizzy) Hunt2023-05-2911
* send notification only from process where player joined and when discord thre...Lizzy Hunt2023-05-061
* README changes, create thread on join, update package-lock (#21)Elizabeth (Lizzy) Hunt2023-04-221
* Add uci menu and fix previous game viewer wrap around move indexLizzy Hunt2023-03-151
* Move history (#18)Lizzy Hunt2023-03-135
* Render currently connected node on main menuLizzy Hunt2023-02-221
* Add vim keybindings, man pagesSimponic2023-02-111
* Show previous move in message body, which notification is now instant, add ch...Simponic2023-02-082
* Discord threads (#16)Simponic2023-02-011
* Do not send notifications when game is over & fix promotion screen (#15)Simponic2023-02-011
* Discord notifs (#14)Simponic2023-02-011
* Move to discord oauthLogan Hunt2023-01-311
* Rate limit game creationLogan Hunt2023-01-312
* Ensure board is flipped when starting a game as dark, move some constants to ...Simponic2023-01-284
* Add last move schema, add highlighting in renderer (#13)Simponic2023-01-272
* Only select from if piece thereSimponic2023-01-271
* Don't allow promotion unless player is same colorSimponic2023-01-271
* Fix initial render when game joined by creating new state in genserver init, ...Simponic2023-01-255
* Redis timeLogan Hunt2023-01-242
* Stop screen pid when screen process changesSimponic2023-01-202
* Add pagination menusSimponic2023-01-209
* Refactor client game for a bitSimponic2023-01-202
* Web Client (#11)Logan Hunt2023-01-194
* Persistent game (#5)Logan Hunt2023-01-178
* handle_info instead of cast, @impl in serverkeySimponic2023-01-132
* Process linkingLogan Hunt2023-01-131
* Selectable menuLogan Hunt2023-01-132
* Change some colors aroundLogan Hunt2023-01-131
* Remove warningsLogan Hunt2023-01-132
* Add flippedSimponic2023-01-132
* Move renderer to its own moduleLogan Hunt2023-01-135
* Binbo start linkSimponic2023-01-134
* CheckpointSimponic2023-01-113
* Done moving menu to genserver architectureSimponic2023-01-114
* Checkpoint\?Simponic2023-01-118
* Highlight a squareSimponic2023-01-063
* Checkpoint - board is drawn!Simponic2023-01-063
* Board drawing workingLogan Hunt2023-01-062
* Well it's drawing *something*Simponic2023-01-041
* Remove board aliasLogan Hunt2023-01-041
* Move to a new state when menu option selectedLogan Hunt2023-01-044
* Create a Screen module behaviour, some ascii character arts, handle_input doe...Simponic2023-01-045
* Now a simple logo draws in the center of the terminal, terminal size is limit...Simponic2023-01-023
* Better logging, close previous sessions once session threshold has been reachedSimponic2022-12-314