blob: aff406678a47c305a53ce3811a6d85a7bf4ec878 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
package coffee.liz.dyl;
import coffee.liz.dyl.config.Settings;
import coffee.liz.dyl.screen.GameScreen;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.InputMultiplexer;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.utils.viewport.FitViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
import lombok.Getter;
@Getter
public class DylGame extends Game {
public static final float WORLD_WIDTH = 20f;
public static final float WORLD_HEIGHT = 20f;
private InputMultiplexer inputMultiplexer;
private Batch batch;
private OrthographicCamera camera;
private Viewport viewport;
private Settings settings = Settings.builder().build();
@Override
public void create() {
inputMultiplexer = new InputMultiplexer();
Gdx.input.setInputProcessor(inputMultiplexer);
batch = new SpriteBatch();
camera = new OrthographicCamera();
viewport = new FitViewport(WORLD_WIDTH, WORLD_HEIGHT, camera);
setScreen(new GameScreen(this));
}
@Override
public void render() {
Gdx.gl.glClearColor(0, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
super.render();
}
@Override
public void resize(final int width, final int height) {
viewport.update(width, height, true);
super.resize(width, height);
}
}
|