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* make next update interval a property on network update component instead of i...Elizabeth Hunt2023-09-022
* don't update controllable entities on the clientElizabeth Hunt2023-08-291
* add entity updates over network!Elizabeth Hunt2023-08-263
* prettier formattingElizabeth Hunt2023-08-2516
* holy fuck we actually got somewhereElizabeth Hunt2023-08-231
* very basic server messages - need to figure shit out stillElizabeth Hunt2023-08-211
* increase collision performance _heavily_Elizabeth Hunt2023-08-171
* generate uuids for entities; scaffolding for a serverElizabeth Hunt2023-08-151
* refactor velocity a bit for no real reason besides verbosityElizabeth Hunt2023-08-132
* Create network component and systemElizabeth Hunt2023-08-134
* the great engine refactorElizabeth Hunt2023-08-125
* a bit of refactoring; importing engine into bun for serverElizabeth Hunt2023-07-2016