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authorElizabeth Alexander Hunt <me@liz.coffee>2026-07-02 11:55:17 -0700
committerElizabeth Alexander Hunt <me@liz.coffee>2026-07-02 11:55:17 -0700
commit6bf4b90c90f15f4ab60833bddf5b5756d1a6b1f6 (patch)
treeed97e39ec77c5231ffd2c394493e68d00ddac5a4 /Homework/cs5410/bbiy/src/systems/collision.js
downloadmisc-undergrad-6bf4b90c90f15f4ab60833bddf5b5756d1a6b1f6.tar.gz
misc-undergrad-6bf4b90c90f15f4ab60833bddf5b5756d1a6b1f6.zip
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+game.system.Collision = (entitiesGrid) => {
+ const update = (elapsedTime, entities, changedIds) => {
+ const thisChangedIds = new Set();
+ for (let entity of Object.keys(entities).map((id) => entities[id])) {
+ if (entity.hasComponent("position") && entity.hasComponent("gridPosition") && (entity.hasComponent("burnable") || entity.hasComponent("sinkable")) && entity.hasComponent("alive")) {
+ for (let collided of entitiesGrid[entity.components.gridPosition.y][entity.components.gridPosition.x].values()) {
+ if (!equivalence(entity, collided) && collided.hasComponent("alive")){
+ if (entity.hasComponent("burnable") && collided.hasComponent("burn")) {
+ const burnedParticleSpawner = game.createBorderParticles({colors: ["#f58d42", "#d6600b", "#c7a312", "#f2b844"]});
+ burnedParticleSpawner.addComponent(game.components.Position(collided.components.position));
+ burnedParticleSpawner.addComponent(game.components.Appearance({width: game.canvas.width / game.config.xDim, height: game.canvas.height / game.config.yDim}));
+ game.entities[burnedParticleSpawner.id] = burnedParticleSpawner;
+ entity.removeComponent("alive");
+ game.assets.death.play();
+ break;
+ } else if (entity.hasComponent("sinkable") && collided.hasComponent("sink")) {
+ const sunkParticleSpawner = game.createBorderParticles({colors: ["#16f7c9", "#0d6e5a", "#2fa18a", "#48cfb4", "#58877d", "#178054", "#2cdb92"]});
+ sunkParticleSpawner.addComponent(game.components.Position(collided.components.position));
+ sunkParticleSpawner.addComponent(game.components.Appearance({width: game.canvas.width / game.config.xDim, height: game.canvas.height / game.config.yDim}));
+ game.entities[sunkParticleSpawner.id] = sunkParticleSpawner;
+ entity.removeComponent("alive");
+ collided.removeComponent("alive");
+ game.assets.death.play();
+ break;
+ }
+ }
+ }
+ }
+ if (entity.hasComponent("controllable") && entity.hasComponent("gridPosition")) {
+ for (let collided of entitiesGrid[entity.components.gridPosition.y][entity.components.gridPosition.x].values()) {
+ if (collided.hasComponent("win")) {
+ game.assets.win.play();
+ game.win = true;
+ game.systems.menu.bringUpMenu();
+ game.systems.menu.setState("levelSelect");
+ }
+ }
+
+ if (entity.hasComponent("momentum")) {
+ const momentum = unitize(entity.components.momentum);
+
+ let found;
+ const proposed = {x: entity.components.gridPosition.x + momentum.dx, y: entity.components.gridPosition.y + momentum.dy};
+ const entitiesToPush = [];
+ let wall = false;
+ do {
+ const proposedClampedInBounds = clamp(proposed, game.config.xDim-1, game.config.yDim-1);
+ if (!equivalence(proposed, proposedClampedInBounds)) {
+ break;
+ }
+
+ found = false;
+
+ const entitiesInCell = entitiesGrid[proposed.y][proposed.x];
+
+ for (let next of entitiesInCell.values()) {
+ if (next.hasComponent("alive")) {
+ if (next.hasComponent("stop")) {
+ wall = next;
+ found = false;
+ break;
+ }
+ if (next.hasComponent("pushable")) {
+ entitiesToPush.push(next);
+ found = true;
+ }
+ }
+ }
+
+ proposed.x += momentum.dx;
+ proposed.y += momentum.dy;
+ } while(found);
+
+ if (wall) {
+ entity.removeComponent("momentum");
+ } else {
+ game.assets.move.play();
+ entitiesToPush.map((e) => {
+ const pushedParticleSpawner = game.createBorderParticles({maxSpeed: 0.1, minAmount: 10, maxAmount: 15});
+ pushedParticleSpawner.addComponent(game.components.Position(e.components.position));
+ pushedParticleSpawner.addComponent(game.components.Appearance({width: game.canvas.width / game.config.xDim, height: game.canvas.height / game.config.yDim}));
+ game.entities[pushedParticleSpawner.id] = pushedParticleSpawner;
+
+ e.addComponent(game.components.Momentum({...momentum}));
+ });
+ }
+ }
+ }
+ }
+ return thisChangedIds;
+ };
+ return { update };
+};