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#include "LifeSimulator.hpp"

LifeSimulator::LifeSimulator(std::uint8_t sizeX, std::uint8_t sizeY) :
    m_width(sizeX), m_height(sizeY),
    m_curr_grid(sizeY, std::vector<bool>(sizeX, false)),
    m_buff_grid(sizeY, std::vector<bool>(sizeX, false))
{
}

std::uint8_t wrapAround(std::int16_t delta, std::uint8_t pos, std::uint8_t max)
{
    if (pos + delta > max)
        return 0;
    if (pos + delta < 0)
        return max;
    return static_cast<std::uint8_t>(delta + pos);
}

std::uint8_t LifeSimulator::getNeighbors(std::uint8_t x, std::uint8_t y) const
{
    std::uint8_t neighbors = 0;
    for (std::int16_t dy = -1; dy <= 1; dy++)
        for (std::int16_t dx = -1; dx <= 1; dx++)
            if (!(dx == 0 && dy == 0))
            {
                std::uint8_t wrappedX = wrapAround(dx, x, m_width - 1);
                std::uint8_t wrappedY = wrapAround(dy, y, m_height - 1);
                if (getCell(wrappedX, wrappedY))
                    neighbors++;
            }
    return neighbors;
}

void LifeSimulator::insertPattern(const Pattern& pattern, std::uint8_t startX, std::uint8_t startY)
{
    for (std::uint8_t y = startY; y < std::min(getSizeY(), static_cast<std::uint8_t>(startY + pattern.getSizeY())); ++y)
        for (std::uint8_t x = startX; x < std::min(getSizeX(), static_cast<std::uint8_t>(startX + pattern.getSizeX())); ++x)
            m_curr_grid.at(y).at(x) = pattern.getCell(x - startX, y - startY);
}

void LifeSimulator::update()
{
#pragma omp parallel for
    for (char y = 0; y < m_height; ++y)
        for (std::uint8_t x = 0; x < m_width; ++x)
        {
            std::uint8_t neighbors = getNeighbors(x, y);
            if (getCell(x, y))
                m_buff_grid.at(y).at(x) = (neighbors == 2 || neighbors == 3);
            else
                m_buff_grid.at(y).at(x) = (neighbors == 3);
        }
    m_buff_grid.swap(m_curr_grid);
}

std::uint8_t LifeSimulator::getSizeX() const
{
    return m_width;
}

std::uint8_t LifeSimulator::getSizeY() const
{
    return m_height;
}

bool LifeSimulator::getCell(std::uint8_t x, std::uint8_t y) const
{
    return m_curr_grid.at(y).at(x);
}