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#include "Pattern.hpp"
#include <algorithm>
#include <array>
#include <cstdint>
#include <memory>
#include <omp.h>
#include <vector>
#ifndef LIFESIMULATOR_HPP
#define LIFESIMULATOR_HPP
class LifeSimulator
{
private:
std::uint8_t m_width;
std::uint8_t m_height;
std::vector<std::vector<bool>> m_curr_grid;
std::vector<std::vector<bool>> m_buff_grid;
std::uint8_t getNeighbors(std::uint8_t x, std::uint8_t y) const;
public:
LifeSimulator(std::uint8_t sizeX, std::uint8_t sizeY);
void insertPattern(const Pattern& pattern, std::uint8_t startX, std::uint8_t startY);
void update();
std::uint8_t getSizeX() const;
std::uint8_t getSizeY() const;
bool getCell(std::uint8_t x, std::uint8_t y) const;
};
#endif // LIFESIMULATOR_HPP
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