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package args
import (
"flag"
"os"
)
type Arguments struct {
DatabasePath string
TemplatePath string
StaticPath string
Migrate bool
Scheduler bool
Port int
Server bool
// DevMAC (env DEV_MAC) forces every client's MAC, for testing auth from
// loopback where the browser never appears in the ARP table.
DevMAC string
// Minecraft RCON, for the server status panel. Empty address disables it.
RconAddress string
RconPassword string
// LanSubnet (env LAN_SUBNET, e.g. 192.168.8.0/24) is swept to populate the
// ARP table for idle devices. Empty disables the sweep.
LanSubnet string
}
func GetArgs() (*Arguments, error) {
databasePath := flag.String("database-path", "./db/penguins.db", "Path to the SQLite database")
templatePath := flag.String("template-path", "./templates", "Path to the template directory")
staticPath := flag.String("static-path", "./static", "Path to the static directory")
migrate := flag.Bool("migrate", false, "Run the migrations on startup")
scheduler := flag.Bool("scheduler", false, "Run the background scheduler (ARP refresh, session cleanup)")
port := flag.Int("port", 8080, "Port to listen on")
server := flag.Bool("server", false, "Run the HTTP server")
flag.Parse()
return &Arguments{
DatabasePath: *databasePath,
TemplatePath: *templatePath,
StaticPath: *staticPath,
Migrate: *migrate,
Scheduler: *scheduler,
Port: *port,
Server: *server,
DevMAC: os.Getenv("DEV_MAC"),
RconAddress: os.Getenv("RCON_ADDRESS"),
RconPassword: os.Getenv("RCON_PASSWORD"),
LanSubnet: os.Getenv("LAN_SUBNET"),
}, nil
}
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