diff options
| author | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2024-03-24 22:03:25 -0600 |
|---|---|---|
| committer | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2024-03-24 22:03:25 -0600 |
| commit | f6ffa422d9ebaf9cad966c260c994c731c730ff8 (patch) | |
| tree | ee3adf75fb47d00b70d9686fe335a889d6ebb535 /src/engine/TheAbstractionEngine.ts | |
| parent | 3d18643be057ed1fe1a5a0e6b4d8da918488b229 (diff) | |
| download | the-abstraction-engine-ts-f6ffa422d9ebaf9cad966c260c994c731c730ff8.tar.gz the-abstraction-engine-ts-f6ffa422d9ebaf9cad966c260c994c731c730ff8.zip | |
ready for prod
Diffstat (limited to 'src/engine/TheAbstractionEngine.ts')
| -rw-r--r-- | src/engine/TheAbstractionEngine.ts | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/engine/TheAbstractionEngine.ts b/src/engine/TheAbstractionEngine.ts index d130a6f..29bc553 100644 --- a/src/engine/TheAbstractionEngine.ts +++ b/src/engine/TheAbstractionEngine.ts @@ -33,7 +33,7 @@ export class TheAbstractionEngine { const facingDirectionSystem = new FacingDirection(inputSystem); [ - new Level(LevelNames.Tutorial), + new Level(LevelNames.LevelSelection), inputSystem, facingDirectionSystem, new Grid( @@ -46,7 +46,7 @@ export class TheAbstractionEngine { new GridSpawner(), new Collision(), new Life(), - // new Music(), + new Music(), new Render(this.ctx), ].forEach((system) => this.game.addSystem(system)); } |
